fgodt's repos on GitHub
C · 9 watchers
airplayforwindows
C# · 2 watchers
AcFunVideo
Cuda · 1 watchers
oldnatten
natten v0.15.1
C · 0 watchers
audiomixforandroid
Assembly · 0 watchers
cgbtest
0 watchers
ClickHouse
ClickHouse® is a free analytics DBMS for big data
C · 0 watchers
cnes
NES emulator
0 watchers
comments-for-awesome-courses
名校公开课程评价网
C++ · 0 watchers
cwm
C++ · 0 watchers
FFmpegInterop
This is a code sample to make it easier to use FFmpeg in Windows applications.
HTML · 0 watchers
fgodt.github.io
my blog
0 watchers
fvimbak
Objective-C · 0 watchers
GPUImage
An open source iOS framework for GPU-based image and video processing
Python · 0 watchers
h264parser
Assembly · 0 watchers
hellones
Simple NES code
C · 0 watchers
libfdws
a c code websocket lib
C · 0 watchers
lime
a small xorg window manager
C · 0 watchers
litec
lite c library
C · 0 watchers
LiteVideoPlayer
A lite video player for all platform
Java · 0 watchers
MagicCamera
Real-time Filter Camera&VideoRecorder And ImageEditor With Face Beauty For Android---包含美颜等40余种实时滤镜相机,可拍照、录像、图片修改
C · 0 watchers
media2pcm
decode media 2 pcm
Cuda · 0 watchers
NATTEN
Neighborhood Attention Extension. Bringing attention to a neighborhood near you!
C · 0 watchers
rtmpdump
C · 0 watchers
SAP
C · 0 watchers
saved
a simple audio/video encoder/decoder
C · 0 watchers
SimpleWebSocket
a simple websocket connect library
C# · 0 watchers
streamplayer
unity3D rtmp live media player
C · 0 watchers
SYEngine
Windows MediaPlayer Engine base on Microsoft Media Foundation
Go · 0 watchers
tsmux
辣鸡代码
0 watchers
webassembly-webgl-shaders
Demo project for using WebGL shaders in WebAssembly
fgodt

fgodt

V2EX member #289923, joined on 2018-02-06 10:02:20 +08:00
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fgodt's recent replies
May 14
Replied to a topic by chen88ijn 投资 重仓 msft 两个月
我期权都 roll 两回了,再不涨就准备跑了
这个真想要
Apr 22
Replied to a topic by iknewtoday 问与答 你们都 vibe 了啥不赚钱的东西
两个月 codex pro ,做了个录音编辑工具,通过文字剪辑音频,本来想做个剪映的 token 不够了
https://play.google.com/store/apps/details?id=com.fgodt.echostudio
14700K 可能缩缸啊,只玩游戏的话整个 AMD x3d ,别看 intel 了(虽然我这两天自己配了个 265k 感觉还可以),还有英睿达是镁光颗粒不能超频,不如海力士颗粒
简单来说所有音频处理都有一个类似 agc 的模块,每个平台将响度控制在一个合适的值(类似-3db ),超过了 1 的值,在音频领域可以用很多方式来解决 1.动态压缩可以参考 apple 的 dynamics processor ,2. limiter
Sep 18, 2024
Replied to a topic by Ansen 成都 成都南门有摩友群不
三环辅道不是抓麻了么,感觉要换 150 了
把水平平台旋转下不就垂直和斜坡了么
放弃吧,活得有尊严一点
集群应用只能存 redis 自带的再快也不行
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