1
canesten 2014-08-16 16:05:08 +08:00
一定是你没有仔细读FB的API DOC
多年前熟悉 现在忘光了 |
2
konakona OP @canesten 网上有一点有关多年前的FB API DOC 的总结资料,不过已经落后了……现在只能看最新的了,眼睛都花了啊~~~~~~~~~~~~~~~~~~~~~~~
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3
canesten 2014-08-16 16:21:13 +08:00
没那么夸张
就只是做个登录而已 用Graph API Explorer多试几次就是了 |
4
zhzhwcn 2014-08-16 17:22:45 +08:00 1
登录https://developers.facebook.com
点开你创建的APP 左边点settings 然后在右边把Contact Email填上保存 再在左边点Status & Review 把右边APP图标边上有个开关改成YES(Do you want to make this app and all its live features available to the general public?) 然后就不会报500错误了 我昨天也是碰到这样的问题 |
5
konakona OP @zhzhwcn 你好,谢谢帮忙。我按照你的方式进行了,但还是500ing...
我贴下现在的配置图。 http://imgur.com/XSNz1zg http://imgur.com/hMHe4Gu http://imgur.com/PzHl97Z http://imgur.com/lwXK26z |
8
konakona OP @zhzhwcn 一口老血飞了出来……就连官方的javascript SDK都用不了。
以下代码,可粘贴至文本编辑框,保存为人意名称.html 点击页面中的Login,欧克,500了……TAT <!DOCTYPE html> <html> <head> <title>Facebook Login JavaScript Example</title> <meta charset="UTF-8"> <script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.0/jquery.min.js"></script> </head> <body> <script> // This is called with the results from from FB.getLoginStatus(). function statusChangeCallback(response) { console.log('statusChangeCallback'); console.log(response); // The response object is returned with a status field that lets the // app know the current login status of the person. // Full docs on the response object can be found in the documentation // for FB.getLoginStatus(). if (response.status === 'connected') { // Logged into your app and Facebook. testAPI(); } else if (response.status === 'not_authorized') { // The person is logged into Facebook, but not your app. document.getElementById('status').innerHTML = 'Please log ' + 'into this app.'; } else { // The person is not logged into Facebook, so we're not sure if // they are logged into this app or not. document.getElementById('status').innerHTML = 'Please log ' + 'into Facebook.'; } } // This function is called when someone finishes with the Login // Button. See the onlogin handler attached to it in the sample // code below. function checkLoginState() { FB.getLoginStatus(function(response) { statusChangeCallback(response); }); } window.fbAsyncInit = function() { FB.init({ appId : '1460769690846577', cookie : true, // enable cookies to allow the server to access // the session xfbml : true, // parse social plugins on this page version : 'v2.1' // use version 2.1 }); // Now that we've initialized the JavaScript SDK, we call // FB.getLoginStatus(). This function gets the state of the // person visiting this page and can return one of three states to // the callback you provide. They can be: // // 1. Logged into your app ('connected') // 2. Logged into Facebook, but not your app ('not_authorized') // 3. Not logged into Facebook and can't tell if they are logged into // your app or not. // // These three cases are handled in the callback function. FB.getLoginStatus(function(response) { statusChangeCallback(response); }); }; // Load the SDK asynchronously (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/sdk.js"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); // Here we run a very simple test of the Graph API after login is // successful. See statusChangeCallback() for when this call is made. function testAPI() { console.log('Welcome! Fetching your information.... '); FB.api('/me', function(response) { console.log('Successful login for: ' + response.name); document.getElementById('status').innerHTML = 'Thanks for logging in, ' + response.name + '!'; }); } </script> <!-- Below we include the Login Button social plugin. This button uses the JavaScript SDK to present a graphical Login button that triggers the FB.login() function when clicked. --> <fb:login-button scope="public_profile,email" onlogin="checkLoginState();"> </fb:login-button> <div id="status"> </div> </body> </html> |