bg5sbk's repos on GitHub
PHP · 9 人关注
CalcPHP
a match expression calculator write in PHP
C · 2 人关注
eproxy
Simple zero copy TCP proxy
Erlang · 1 人关注
bigwig
like erlang's webtool, but trendy and new
Go · 1 人关注
fasthttp
Fast HTTP package for Go
C · 0 人关注
aes_pbkdf2
AES-256-CBC with PBKDF2 key for Objective-C and PHP(>=5.5.0)
0 人关注
anko
Scriptable interpreter written in golang
0 人关注
awesome-go-China
A curated list of awesome Go frameworks, libraries and software written by Ethnic Chinese.
C# · 0 人关注
BehaveAsSakura
An deterministic behavior tree implementation for multiplayer networking games
0 人关注
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
0 人关注
bevy_xpbd
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
C · 0 人关注
bindp
Binding applications to a specific ip and port within Centos
C# · 0 人关注
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
Python · 0 人关注
caravel
Caravel is a data exploration platform designed to be visual, intuitive, and interactive
Go · 0 人关注
cli
A small package for building command line apps in Go
C · 0 人关注
cobj
This is cobj, a programming language.
C# · 0 人关注
dhexchange
a very simple 128bit Diffie–Hellman key exchange algorithm
Go · 0 人关注
dhkx
Diffie-Hellman Key-exchange algorithm in Go
0 人关注
DotnetRaylibWasm
Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)
0 人关注
dragonboat
A feature complete and high performance multi-group Raft library in Go.
JavaScript · 0 人关注
draw.io
Source to www.draw.io
0 人关注
dual-deserts
Dual Contouring driven desert environment.
JavaScript · 0 人关注
EpicEditor
EpicEditor is an embeddable JavaScript Markdown editor with split fullscreen editing, live previewing, automatic draft saving, offline support, and more. For developers, it offers a robust API, can be easily themed, and allows you to swap out the bundled Markdown parser with anything you throw at it.
0 人关注
FallingSandJava
Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
0 人关注
flecs
A fast entity component system (ECS) for C & C++
0 人关注
freemocap
Free Motion Capture for Everyone 💀✨