philcn's repos on GitHub
Swift · 310 人关注
Auto-Layout-Showcase
Project for demonstrating several auto layout techniques on iOS.
C++ · 29 人关注
DXRExperiments
A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.
C++ · 27 人关注
RaysRenderer
Hybrid raytracing and filtering playground.
C · 6 人关注
Cinder-OptiX
OpenGL and CUDA ray-tracing hybrid rendering boilerplate
C++ · 5 人关注
Falcor
Real-Time Rendering Framework
GLSL · 4 人关注
Cinder-Environment
Demo project of depth of field and spherical environment mapping.
C++ · 2 人关注
DXRNvTutorial
Implementing Nvidia DXR tutorial with Microsoft DXR Fallback Layer
C++ · 1 人关注
DXRStarter
Minimal starter app using DirectX Raytracing API with Fallback Layer, adopted from Microsoft DirectX Graphics Samples
C · 0 人关注
Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
C++ · 0 人关注
Cinder-ImGui
Dear ImGui Renderer/Wrapper for Cinder
C++ · 0 人关注
FastScreenBlendMode
Implemented screen blend mode with no framebuffer reads in OpenGL
JavaScript · 0 人关注
hexo-phil
An enhanced version of hexo with support of unlisting posts and so on.
JavaScript · 0 人关注
KittenStriker
Source code for a cocos2dx-js game project (2014).
C++ · 0 人关注
Places365
Implementation of MIT Places 2 CNN model in Cinder
C++ · 0 人关注
slang
Making it easier to work with shaders